C $Header: /u/gcmpack/MITgcm/pkg/exch2/exch2_uv_cgrid_3d_rx.template,v 1.7 2012/09/04 00:47:14 jmc Exp $ C $Name: $ #include "CPP_EEOPTIONS.h" #include "W2_OPTIONS.h" CBOP C !ROUTINE: EXCH2_UV_CGRID_3D_RX C !INTERFACE: SUBROUTINE EXCH2_UV_CGRID_3D_RX( U uPhi, vPhi, I withSigns, myNz, myThid ) C !DESCRIPTION: C*=====================================================================* C Purpose: SUBROUTINE EXCH2_UV_CGRID_3D_RX C handle exchanges for a 3D vector field on a C-grid. C C Input: C uPhi(lon,lat,levs,bi,bj) :: first component of vector C vPhi(lon,lat,levs,bi,bj) :: second component of vector C withSigns (logical) :: true to use sign of components C myNz :: 3rd dimension of input arrays uPhi,vPhi C myThid :: my Thread Id number C C Output: uPhi and vPhi are updated (halo regions filled) C C Calls: exch_RX (exch2_RX1_cube) - for each component C C*=====================================================================* C !USES: IMPLICIT NONE #include "SIZE.h" #include "EEPARAMS.h" #include "W2_EXCH2_SIZE.h" #include "W2_EXCH2_TOPOLOGY.h" c#ifdef W2_FILL_NULL_REGIONS c#include "W2_EXCH2_PARAMS.h" c#endif C !INPUT/OUTPUT PARAMETERS: C == Argument list variables == INTEGER myNz _RX uPhi(1-OLx:sNx+OLx,1-OLy:sNy+OLy,myNz,nSx,nSy) _RX vPhi(1-OLx:sNx+OLx,1-OLy:sNy+OLy,myNz,nSx,nSy) LOGICAL withSigns INTEGER myThid C !LOCAL VARIABLES: C == Local variables == C i,j,k,bi,bj :: loop indices. C OL[wens] :: Overlap extents in west, east, north, south. C exchWidth[XY] :: Extent of regions that will be exchanged. C uLoc,vLoc :: local copy of the vector components with haloes filled. INTEGER i,j,k,bi,bj INTEGER OLw, OLe, OLn, OLs, exchWidthX, exchWidthY _RX uLoc(1-OLx:sNx+OLx,1-OLy:sNy+OLy) _RX vLoc(1-OLx:sNx+OLx,1-OLy:sNy+OLy) _RX negOne INTEGER myTile, myFace CEOP OLw = OLx OLe = OLx OLn = OLy OLs = OLy exchWidthX = OLx exchWidthY = OLy negOne = 1. IF (withSigns) negOne = -1. C-- First call the exchanges for the two components CALL EXCH2_RX1_CUBE( uPhi, .FALSE., 'T ', I OLw, OLe, OLs, OLn, myNz, I exchWidthX, exchWidthY, I EXCH_IGNORE_CORNERS, myThid ) CALL EXCH2_RX1_CUBE( uPhi, .FALSE., 'T ', I OLw, OLe, OLs, OLn, myNz, I exchWidthX, exchWidthY, I EXCH_UPDATE_CORNERS, myThid ) CALL EXCH2_RX1_CUBE( vPhi, .FALSE., 'T ', I OLw, OLe, OLs, OLn, myNz, I exchWidthX, exchWidthY, I EXCH_IGNORE_CORNERS, myThid ) CALL EXCH2_RX1_CUBE( vPhi, .FALSE., 'T ', I OLw, OLe, OLs, OLn, myNz, I exchWidthX, exchWidthY, I EXCH_UPDATE_CORNERS, myThid ) C- note: can substitute the low-level S/R calls above with: c CALL EXCH2_3D_RX( uPhi, myNz, myThid ) c CALL EXCH2_3D_RX( vPhi, myNz, myThid ) IF ( useCubedSphereExchange ) THEN C-- Then, depending on which tile we are, we may need C 1) to switch u and v components and also to switch the signs C 2) to shift the index along the face edge. C 3) ensure that near-corner halo regions is filled in the correct order C (i.e. with velocity component already available after 1 exch) C- note: because of index shift, the order really matter: C odd faces, do North 1rst and then West; C even faces, do East 1rst and then South. C-- Loops on tile indices: DO bj = myByLo(myThid), myByHi(myThid) DO bi = myBxLo(myThid), myBxHi(myThid) C- Choose what to do at each edge of the halo based on which face we are myTile = W2_myTileList(bi,bj) myFace = exch2_myFace(myTile) C-- Loops on level index: DO k = 1,myNz C- First we copy the 2 components info into local dummy arrays uLoc,vLoc DO j = 1-OLy,sNy+OLy DO i = 1-OLx,sNx+OLx uLoc(i,j) = uPhi(i,j,k,bi,bj) vLoc(i,j) = vPhi(i,j,k,bi,bj) ENDDO ENDDO C- odd faces share disposition of all sections of the halo IF ( MOD(myFace,2).EQ.1 ) THEN C- North: IF (exch2_isNedge(myTile).EQ.1) THEN C switch u <- v , reverse the sign & shift i+1 <- i DO j = 1,exchWidthY DO i = 1-OLx,sNx+OLx-1 uPhi(i+1,sNy+j,k,bi,bj) = vLoc(i,sNy+j)*negOne ENDDO ENDDO C switch v <- u , keep the sign DO j = 1,exchWidthY DO i = 1-OLx,sNx+OLx vPhi(i,sNy+j,k,bi,bj) = uLoc(i,sNy+j) ENDDO ENDDO ENDIF C- South (nothing to change) c IF (exch2_isSedge(myTile).EQ.1) THEN c DO j = 1,exchWidthY c DO i = 1-OLx,sNx+OLx c uPhi(i,1-j,k,bi,bj) = uLoc(i,1-j) c vPhi(i,1-j,k,bi,bj) = vLoc(i,1-j) c ENDDO c ENDDO c ENDIF C- East (nothing to change) c IF (exch2_isEedge(myTile).EQ.1) THEN c DO j = 1-OLy,sNy+OLy c DO i = 1,exchWidthX c uPhi(sNx+i,j,k,bi,bj) = uLoc(sNx+i,j) c vPhi(sNx+i,j,k,bi,bj) = vLoc(sNx+i,j) c ENDDO c ENDDO c ENDIF C- West: IF (exch2_isWedge(myTile).EQ.1) THEN C switch u <- v , keep the sign DO j = 1-OLy,sNy+OLy DO i = 1,exchWidthX uPhi(1-i,j,k,bi,bj) = vLoc(1-i,j) ENDDO ENDDO C switch v <- u , reverse the sign & shift j+1 <- j DO j = 1-OLy,sNy+OLy-1 DO i = 1,exchWidthX vPhi(1-i,j+1,k,bi,bj) = uLoc(1-i,j)*negOne ENDDO ENDDO ENDIF ELSE C- Now the even faces (share disposition of all sections of the halo) C- East: IF (exch2_isEedge(myTile).EQ.1) THEN C switch u <- v , keep the sign DO j = 1-OLy,sNy+OLy DO i = 1,exchWidthX uPhi(sNx+i,j,k,bi,bj) = vLoc(sNx+i,j) ENDDO ENDDO C switch v <- u , reverse the sign & shift j+1 <- j DO j = 1-OLy,sNy+OLy-1 DO i = 1,exchWidthX vPhi(sNx+i,j+1,k,bi,bj) = uLoc(sNx+i,j)*negOne ENDDO ENDDO ENDIF C- West (nothing to change) c IF (exch2_isWedge(myTile).EQ.1) THEN c DO j = 1-OLy,sNy+OLy c DO i = 1,exchWidthX c uPhi(1-i,j,k,bi,bj) = uLoc(1-i,j) c vPhi(1-i,j,k,bi,bj) = vLoc(1-i,j) c ENDDO c ENDDO c ENDIF C- North (nothing to change) c IF (exch2_isNedge(myTile).EQ.1) THEN c DO j = 1,exchWidthY c DO i = 1-OLx,sNx+OLx c uPhi(i,sNy+j,k,bi,bj) = uLoc(i,sNy+j) c vPhi(i,sNy+j,k,bi,bj) = vLoc(i,sNy+j) c ENDDO c ENDDO c ENDIF C- South: IF (exch2_isSedge(myTile).EQ.1) THEN C switch u <- v , reverse the sign & shift i+1 <- i DO j = 1,exchWidthY DO i = 1-OLx,sNx+OLx-1 uPhi(i+1,1-j,k,bi,bj) = vLoc(i,1-j)*negOne ENDDO ENDDO C switch v <- u , keep the sign DO j = 1,exchWidthY DO i = 1-OLx,sNx+OLx vPhi(i,1-j,k,bi,bj) = uLoc(i,1-j) ENDDO ENDDO ENDIF C- end odd / even faces ENDIF C-- end of Loops on level index k. ENDDO C---+----1----+----2----+----3----+----4----+----5----+----6----+----7-|--+----| C-- Now fix edges near cube-corner IF ( exch2_isWedge(myTile) .EQ. 1 .AND. & exch2_isSedge(myTile) .EQ. 1 ) THEN IF ( MOD(myFace,2).EQ.1 ) THEN DO k=1,myNz DO i=1,OLx vPhi(1-i,1,k,bi,bj) = uPhi(1,1-i,k,bi,bj)*negOne ENDDO ENDDO ELSE DO k=1,myNz DO i=1,OLx uPhi(1,1-i,k,bi,bj) = vPhi(1-i,1,k,bi,bj)*negOne ENDDO ENDDO ENDIF ENDIF IF ( exch2_isEedge(myTile) .EQ. 1 .AND. & exch2_isSedge(myTile) .EQ. 1 ) THEN IF ( MOD(myFace,2).EQ.1 ) THEN DO k=1,myNz DO i=1,OLx uPhi(sNx+1,1-i,k,bi,bj) = vPhi(sNx+i,1,k,bi,bj) ENDDO ENDDO ELSE DO k=1,myNz DO i=1,OLx vPhi(sNx+i,1,k,bi,bj) = uPhi(sNx+1,1-i,k,bi,bj) ENDDO ENDDO ENDIF ENDIF IF ( exch2_isEedge(myTile) .EQ. 1 .AND. & exch2_isNedge(myTile) .EQ. 1 ) THEN IF ( MOD(myFace,2).EQ.1 ) THEN DO k=1,myNz DO i=1,OLx vPhi(sNx+i,sNy+1,k,bi,bj)=uPhi(sNx+1,sNy+i,k,bi,bj)*negOne ENDDO ENDDO ELSE DO k=1,myNz DO i=1,OLx uPhi(sNx+1,sNy+i,k,bi,bj)=vPhi(sNx+i,sNy+1,k,bi,bj)*negOne ENDDO ENDDO ENDIF ENDIF IF ( exch2_isWedge(myTile) .EQ. 1 .AND. & exch2_isNedge(myTile) .EQ. 1 ) THEN IF ( MOD(myFace,2).EQ.1 ) THEN DO k=1,myNz DO i=1,OLx uPhi(1,sNy+i,k,bi,bj) = vPhi(1-i,sNy+1,k,bi,bj) ENDDO ENDDO ELSE DO k=1,myNz DO i=1,OLx vPhi(1-i,sNy+1,k,bi,bj) = uPhi(1,sNy+i,k,bi,bj) ENDDO ENDDO ENDIF ENDIF C---+----1----+----2----+----3----+----4----+----5----+----6----+----7-|--+----| C-- Now zero out the null areas that should not be used in the numerics C Also add one valid u,v value next to the corner, that allows C to compute vorticity on a wider stencil (e.g., vort3(0,1) & (1,0)) IF ( exch2_isWedge(myTile) .EQ. 1 .AND. & exch2_isSedge(myTile) .EQ. 1 ) THEN C Zero SW corner points DO k=1,myNz #ifdef W2_FILL_NULL_REGIONS DO j=1-OLy,0 DO i=1-OLx,0 uPhi(i,j,k,bi,bj)=e2FillValue_RX ENDDO ENDDO DO j=1-OLy,0 DO i=1-OLx,0 vPhi(i,j,k,bi,bj)=e2FillValue_RX ENDDO ENDDO #endif uPhi(0,0,k,bi,bj)=vPhi(1,0,k,bi,bj) vPhi(0,0,k,bi,bj)=uPhi(0,1,k,bi,bj) ENDDO ENDIF IF ( exch2_isWedge(myTile) .EQ. 1 .AND. & exch2_isNedge(myTile) .EQ. 1 ) THEN C Zero NW corner points DO k=1,myNz #ifdef W2_FILL_NULL_REGIONS DO j=sNy+1,sNy+OLy DO i=1-OLx,0 uPhi(i,j,k,bi,bj)=e2FillValue_RX ENDDO ENDDO DO j=sNy+2,sNy+OLy DO i=1-OLx,0 vPhi(i,j,k,bi,bj)=e2FillValue_RX ENDDO ENDDO #endif uPhi(0,sNy+1,k,bi,bj)= vPhi(1,sNy+2,k,bi,bj)*negOne vPhi(0,sNy+2,k,bi,bj)= uPhi(0,sNy,k,bi,bj)*negOne ENDDO ENDIF IF ( exch2_isEedge(myTile) .EQ. 1 .AND. & exch2_isSedge(myTile) .EQ. 1 ) THEN C Zero SE corner points DO k=1,myNz #ifdef W2_FILL_NULL_REGIONS DO j=1-OLy,0 DO i=sNx+2,sNx+OLx uPhi(i,j,k,bi,bj)=e2FillValue_RX ENDDO ENDDO DO j=1-OLy,0 DO i=sNx+1,sNx+OLx vPhi(i,j,k,bi,bj)=e2FillValue_RX ENDDO ENDDO #endif uPhi(sNx+2,0,k,bi,bj)= vPhi(sNx,0,k,bi,bj)*negOne vPhi(sNx+1,0,k,bi,bj)= uPhi(sNx+2,1,k,bi,bj)*negOne ENDDO ENDIF IF ( exch2_isEedge(myTile) .EQ. 1 .AND. & exch2_isNedge(myTile) .EQ. 1 ) THEN C Zero NE corner points DO k=1,myNz #ifdef W2_FILL_NULL_REGIONS DO j=sNy+1,sNy+OLy DO i=sNx+2,sNx+OLx uPhi(i,j,k,bi,bj)=e2FillValue_RX ENDDO ENDDO DO j=sNy+2,sNy+OLy DO i=sNx+1,sNx+OLx vPhi(i,j,k,bi,bj)=e2FillValue_RX ENDDO ENDDO #endif uPhi(sNx+2,sNy+1,k,bi,bj)=vPhi(sNx,sNy+2,k,bi,bj) vPhi(sNx+1,sNy+2,k,bi,bj)=uPhi(sNx+2,sNy,k,bi,bj) ENDDO ENDIF C---+----1----+----2----+----3----+----4----+----5----+----6----+----7-|--+----| C-- end of Loops on tile indices (bi,bj). ENDDO ENDDO C--- using or not using CubedSphereExchange: end ENDIF RETURN END CEH3 ;;; Local Variables: *** CEH3 ;;; mode:fortran *** CEH3 ;;; End: ***